Experimental Duopoly in the Classroom

Charles F. Mason, University of Wyoming

Abstract

This in-class duopoly game experiment allows students to learn about strategies and equilibria. It is appropriate for use in undergraduate and graduate classes and takes about two hours to complete.

Recommended Citation

Mason, Charles F. (2006) "Experimental Duopoly in the Classroom," Journal of Industrial Organization Education: Vol. 1 : Iss. 1, Article 4.
Available at: http://www.bepress.com/jioe/vol1/iss1/4

 
 
 
 

ISSN: 1935-5041 ©1999-2008 The Berkeley Electronic Press™ All rights reserved.

To submit, subscribe, recommend this journal to your library, or sign up for email alerts, please visit: http://www.bepress.com/jioe